![]() ![]() As some of the levels can take a while, that’s quite the tall order. There’s even a difficulty mode that doesn’t offer checkpoints. So, there’s some replay value here, especially for anyone that wants to get 100% completion. These are in hard-to-reach places, and doing well on these levels will take many players more than one try. Yes, it’s the bread from I Am Bread, still. If you want to unlock I Am Fish‘s bonus level, you’ll need to obtain not only 40 stars, but 40 of the game’s collectible: bread pieces. Each mission rates you on how well you perform, granting a certain number of stars out of five. Fish bowls, bottles, wash buckets, and the like allow them to move around on land. The fish can move around in a variety of ‘vehicles.’ Not literal ones, of course. There’s always something clever to see around the next corner. Another has the piranha sneaking through hospital hallways to avoid a surgeon. One level has the flying fish glide its way across an airport. There’s a remarkable amount of different ideas on display in I Am Fish. The piranha, on the other hand, obviously bites things. It controls like a plane, and you have to be quite careful with it. The flying fish is fun too, although its controls are a bit on the finicky side. I especially love the pufferfish, which rapidly rolls down slopes. As such, their levels all feel quite different from one another. The goldfish can’t do anything of note, but the piranha can bite things, the pufferfish can turn into a spiked ball, and the flying fish can glide. Three of the four fish have unique abilities that their levels are built around. You can either control the characters via yet another convoluted, tricky setup, or you can use a ‘normal’ style, wherein the analog stick or keys move the fish directly instead of having to carefully positions its tail. As for controls, I Am Fish can still be played like other Bossa Studios games, but there’s a choice now. On my AMD card, I had some crashes that shut my entire computer off on more than one occasion, further causing me to regret not buying Nvidia. The game runs quite well too, although it can be fairly demanding at times. The game also ties into Surgeon Simulator, featuring some callbacks that’ll be fun for people who played the second title. There’s also a lot of variety to its locales, from the aforementioned cityscapes to quiet, green marshes, and even a hospital. This game is gorgeous, often evoking the feeling of a high-budget CGI movie. Once you roll it out of the home, however, you’re greeted with a bustling, colorful city packed with people and awash with personality. The bowl will break if it falls from most heights. ![]() I Am Fish‘s first level begins with the goldfish in a perfectly round, sealed fish bowl that it can roll around in freely. The game even allows you to skip to the next checkpoint if you get stuck, so this is a more lenient experience, especially when compared to the torture of playing Surgeon Simulator 2. It can easily take seven or eight hours to play them all, depending on your skill level. Sure, there are only 14 levels, but I don’t think this is too short of an experience. There’s also a bonus level if you meet the requirements. The game’s structure is simple: beat each of the fish’s three levels and you’ll unlock the finale. Initially, you play as the goldfish for the first three levels before unlocking more for the other three. It’s a cute setup and the fish themselves are all adorable. But, missing their friends, they all decide to escape and meet back up in the ocean. Shortly after, the four are sold to new owners. They’re totally normal fish at first, but then the store owner inadvertently gives them some of the magic bread from I Am Bread and they become hyperintelligent. I Am Fish starts out with four fish living in a tank at a pet store. Between its wonderful visuals, fantastic art direction, tight controls, clever premise, and strong level design, it’s hard not to get swept up in its current. I Am Fish can be rage-inducing and questionably designed in spots, but it’s honestly a strong release. Would it be another trollish title, or is it a game that people could actually, y’know, enjoy? The answer is somewhere in between these two extremes. With I Am Fish, I wasn’t quite sure what to expect. I don’t always like them, mind you, but I appreciate them. I generally appreciate games made by Bossa Studios.
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